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Engine.InterpTrackColorProp


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/**
 * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
 */
class InterpTrackColorProp extends InterpTrackVectorBase
	native(Interpolation);

cpptext
{
	// InterpTrack interface
	virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode);
	virtual void UpdateKeyframe(INT KeyIndex, UInterpTrackInst* TrInst);
	virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst);
	virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump);
	
	/** Get the name of the class used to help out when adding tracks, keys, etc. in UnrealEd.
	* @return	String name of the helper class.*/
	virtual const FString	GetEdHelperClassName() const;

	virtual class UMaterial* GetTrackIcon() const;
}

/** Name of property in Group Actor which this track mill modify over time. */
var()	editconst	name		PropertyName;

defaultproperties
{
	TrackInstClass=class'Engine.InterpTrackInstColorProp'
	TrackTitle="Color Property"
}

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Class file time: to 6-1-2011 07:10:40.000 - Creation time: ti 22-3-2011 19:57:07.131 - Created with UnCodeX