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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ class InterpTrackSlomo extends InterpTrackFloatBase native(Interpolation); cpptext { // InterpTrack interface virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode); virtual void UpdateKeyframe(INT KeyIndex, UInterpTrackInst* TrInst); virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst); virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump); virtual void SetTrackToSensibleDefault(); virtual class UMaterial* GetTrackIcon() const; // InterpTrackSlomo interface FLOAT GetSlomoFactorAtTime(FLOAT Time); } defaultproperties { bOnePerGroup=true bDirGroupOnly=true TrackInstClass=class'Engine.InterpTrackInstSlomo' TrackTitle="Slomo" } |
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