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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ /** * Provides a mechanism for downloading arbitrary files from the MCP server */ class OnlineTitleFileDownloadMcp extends MCPBase native implements(OnlineTitleFileInterface) dependson(OnlineSubsystem); /** The list of delegates to notify when a file is read */ var private array<delegate<OnReadTitleFileComplete> > ReadTitleFileCompleteDelegates; /** Struct that matches one download object per file for parallel downloading */ struct native TitleFileMcp extends OnlineSubsystem.TitleFile { /** The class that will communicate with backend to download the file */ var private native const pointer HttpDownloader{class FHttpDownloadBinary}; }; /** The list of title files that have been read or are being read */ var private array<TitleFileMcp> TitleFiles; /** The number of files in the array being processed */ var transient int DownloadCount; /** The base URL to use when downloading files, such that BaseUrl?TitleID=1234&FileName=MyFile.ini is the complete URL */ var config string BaseUrl; /** The amount of time to allow for downloading of the file */ var config float TimeOut; /** Allows the game to route a specific file or sets of files to a specific URL. If there is no special mapping for a file, then the base URL is used */ struct native FileNameToURLMapping { /** The name of the file to route to a specific URL */ var name FileName; /** The URL to route the request to */ var name UrlMapping; }; /** The routing table to look in when trying to find special URL handlers */ var config array<FileNameToURLMapping> FilesToUrls; /** * Delegate fired when a file read from the network platform's title specific storage is complete * * @param bWasSuccessful whether the file read was successful or not * @param FileName the name of the file this was for */ delegate OnReadTitleFileComplete(bool bWasSuccessful,string FileName); /** * Starts an asynchronous read of the specified file from the network platform's * title specific file store * * @param FileToRead the name of the file to read * * @return true if the calls starts successfully, false otherwise */ native function bool ReadTitleFile(string FileToRead); /** * Adds the delegate to the list to be notified when a requested file has been read * * @param ReadTitleFileCompleteDelegate the delegate to add */ function AddReadTitleFileCompleteDelegate(delegate<OnReadTitleFileComplete> ReadTitleFileCompleteDelegate) { if (ReadTitleFileCompleteDelegates.Find(ReadTitleFileCompleteDelegate) == INDEX_NONE) { ReadTitleFileCompleteDelegates[ReadTitleFileCompleteDelegates.Length] = ReadTitleFileCompleteDelegate; } } /** * Removes the delegate from the notify list * * @param ReadTitleFileCompleteDelegate the delegate to remove */ function ClearReadTitleFileCompleteDelegate(delegate<OnReadTitleFileComplete> ReadTitleFileCompleteDelegate) { local int RemoveIndex; RemoveIndex = ReadTitleFileCompleteDelegates.Find(ReadTitleFileCompleteDelegate); if (RemoveIndex != INDEX_NONE) { ReadTitleFileCompleteDelegates.Remove(RemoveIndex,1); } } /** * Copies the file data into the specified buffer for the specified file * * @param FileName the name of the file to read * @param FileContents the out buffer to copy the data into * * @return true if the data was copied, false otherwise */ native function bool GetTitleFileContents(string FileName,out array<byte> FileContents); /** * Determines the async state of the tile file read operation * * @param FileName the name of the file to check on * * @return the async state of the file read */ function EOnlineEnumerationReadState GetTitleFileState(string FileName) { local int FileIndex; FileIndex = TitleFiles.Find('FileName',FileName); if (FileIndex != INDEX_NONE) { return TitleFiles[FileIndex].AsyncState; } return OERS_Failed; } /** * Empties the set of downloaded files if possible (no async tasks outstanding) * * @return true if they could be deleted, false if they could not */ native function bool ClearDownloadedFiles(); /** * Empties the cached data for this file if it is not being downloaded currently * * @param FileName the name of the file to remove from the cache * * @return true if it could be deleted, false if it could not */ native function bool ClearDownloadedFile(string FileName); cpptext { // FTickableObject interface /** * Ticks any outstanding async tasks that need processing * * @param DeltaTime the amount of time that has passed since the last tick */ virtual void Tick(FLOAT DeltaTime); // Helpers /** * Searches the list of files for the one that matches the filename * * @param FileName the file to search for * * @return the file details */ FORCEINLINE FTitleFileMcp* GetTitleFile(const FString& FileName) { // Search for the specified file for (INT Index = 0; Index < TitleFiles.Num(); Index++) { FTitleFileMcp* TitleFile = &TitleFiles(Index); if (TitleFile && TitleFile->Filename == FileName) { return TitleFile; } } return NULL; } /** * Fires the delegates so the caller knows the file download is complete * * @param TitleFile the information for the file that was downloaded */ void TriggerDelegates(const FTitleFile* TitleFile); /** * Builds the URL to use when fetching the specified file * * @param FileName the file that is being requested * * @return the URL to use with all of the per platform extras */ virtual FString BuildURLParameters(const FString& FileName) { return FString::Printf(TEXT("TitleID=%d&PlatformID=%d&Filename=%s"), appGetTitleId(), (DWORD)appGetPlatformType(), *FileName); } /** * Searches the filename to URL mapping table for the specified filename * * @param FileName the file to search the table for * * @param the URL to use to request the file or BaseURL if no special mapping is present */ FString GetUrlForFile(const FString& FileName); } |
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