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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ //============================================================================= // CascadeConfiguration // // Settings for Cascade that users are not allowed to alter. //============================================================================= class CascadeConfiguration extends Object hidecategories(Object) config(Editor) native; /** Module-to-TypeData mapping helper. */ struct native ModuleMenuMapper { var string ObjName; var array<string> InvalidObjNames; }; /** * TypeData-to-base module mappings. * These will disallow complete 'sub-menus' depending on the TypeData utilized. */ var(Configure) config array<ModuleMenuMapper> ModuleMenu_TypeDataToBaseModuleRejections; /** Module-to-TypeData mappings. */ var(Configure) config array<ModuleMenuMapper> ModuleMenu_TypeDataToSpecificModuleRejections; /** Modules that Cascade should ignore in the menu system. */ var(Configure) config array<string> ModuleMenu_ModuleRejections; defaultproperties { } |
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