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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ class InterpEdOptions extends Object hidecategories(Object) config(Editor) native; var array<InterpGroup.InterpEdSelKey> SelectedKeys; // Are we currently editing the value of a keyframe. This should only be true if there is one keyframe selected and the time is currently set to it. var bool bAdjustingKeyframe; |
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