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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ class UTDmgType_Fire extends UTDmgType_Burning abstract; defaultproperties { DamageBodyMatColor=(R=50,G=50) DamageOverlayTime=0.3 DeathOverlayTime=0.6 bUseTearOffMomentum=false bCausedByWorld=true } |
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