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Engine.RB_PrismaticActor


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/**
 * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
 */
//=============================================================================
// The Prismatic joint class.
//=============================================================================

class RB_PrismaticActor extends RB_ConstraintActor
    placeable;

defaultproperties
{
	Begin Object Class=RB_PrismaticSetup Name=MyPrismaticSetup
	End Object
	ConstraintSetup=MyPrismaticSetup

	Begin Object Name=Sprite
		Sprite=Texture2D'EditorResources.S_KPrismatic'
		HiddenGame=True
	End Object

	Begin Object Class=ArrowComponent Name=ArrowComponent0
		ArrowColor=(R=255,G=64,B=64)
		bTreatAsASprite=True
	End Object
	Components.Add(ArrowComponent0)
}

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Class file time: to 6-1-2011 07:10:52.000 - Creation time: ti 22-3-2011 19:57:10.607 - Created with UnCodeX