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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.RigidBodyBase | +-- Engine.RB_ConstraintActor | +-- Engine.RB_PrismaticActor
Variables Summary |
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Functions Summary |
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Inherited Functions from Engine.RB_ConstraintActor |
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InitConstraint, OnDestroy, OnToggle, OnToggleConstraintDrive, SetDisableCollision, TermConstraint |
Defaultproperties |
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defaultproperties { Begin Object Class=RB_PrismaticSetup Name=MyPrismaticSetup End Object ConstraintSetup=MyPrismaticSetup Begin Object Name=Sprite Sprite=Texture2D'EditorResources.S_KPrismatic' HiddenGame=True End Object Begin Object Class=ArrowComponent Name=ArrowComponent0 ArrowColor=(R=255,G=64,B=64) bTreatAsASprite=True End Object Components.Add(ArrowComponent0) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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