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UTGame.SeqAct_SetPATAState


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/**
 *
 * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
 */


class SeqAct_SetPATAState extends SequenceAction;

var()	PhysAnimTestActor.EPATAState	NewState;

defaultproperties
{
	ObjName="Set PhysAnimTestActor State"
	ObjCategory="DemoGame"
}

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Class file time: to 6-1-2011 07:13:28.000 - Creation time: ti 22-3-2011 19:57:11.017 - Created with UnCodeX