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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ class UTVehicleFactory_Scorpion extends UTVehicleFactory; defaultproperties { Begin Object Name=SVehicleMesh SkeletalMesh=SkeletalMesh'VH_Scorpion.Mesh.SK_VH_Scorpion_001' Translation=(X=0.0,Y=0.0,Z=-70.0) // -60 seems about perfect for exact alignment, -70 for some 'lee way' End Object Components.Remove(Sprite) Begin Object Name=CollisionCylinder CollisionHeight=+80.0 CollisionRadius=+120.0 Translation=(X=-45.0,Y=0.0,Z=-10.0) End Object VehicleClassPath="UTGameContent.UTVehicle_Scorpion_Content" DrawScale=1.2 } |
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