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Engine.ApexClothingAsset

Extends
ApexAsset
Modifiers
hidecategories ( Object ) native ( Mesh )

Core.Object
|   
+-- Engine.ApexAsset
   |   
   +-- Engine.ApexClothingAsset

Constants Summary
Inherited Contants from Core.Object
AspectRatio16x9, AspectRatio4x3, AspectRatio5x4, DegToRad, DegToUnrRot, INDEX_NONE, InvAspectRatio16x9, InvAspectRatio4x3, InvAspectRatio5x4, MaxInt, Pi, RadToDeg, RadToUnrRot, UnrRotToDeg, UnrRotToRad

Variables Summary
ApexGenericAssetApexClothingLibrary
pointerMApexAsset
ApexClothingAsset
boolbFallbackSkinning
boolbRecomputeNormals
boolbResetAfterTeleport
boolbSlowStart
boolbUseHardwareCloth
floatContinuousDistanceThreshold
floatContinuousRotationThreshold
floatLodWeightsBenefitsBias
floatLodWeightsBias
floatLodWeightsDistanceWeight
floatLodWeightsMaxDistance
array<MaterialInterface>Materials
floatMaxDistanceBlendTime
intUVChannelForTangentUpdate
Inherited Variables from Engine.ApexAsset
ApexComponents, NamedReferences, OriginalApexName, SourceFilePath
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
AlphaBlendType, EAspectRatioAxisConstraint, EAutomatedRunResult, EAxis, EDebugBreakType, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Array_Mirror, BitArray_Mirror, BoneAtom, Box, BoxSphereBounds, Color, Cylinder, double, FColorVertexBuffer_Mirror, Guid, IndirectArray_Mirror, InlinePointerArray_Mirror, InterpCurveFloat, InterpCurveLinearColor, InterpCurvePointFloat, InterpCurvePointLinearColor, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, OctreeElementId, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, RenderCommandFence_Mirror, Rotator, Set_Mirror, SHVector, SHVectorRGB, SparseArray_Mirror, TAlphaBlend, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, Atan2, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClampRotAxisFromBase, ClampRotAxisFromRange, ClassIsChildOf, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, DebugBreak, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, EvalInterpCurveFloat, EvalInterpCurveVector, EvalInterpCurveVector2D, Exp, FCeil, FClamp, FCubicInterp, FFloor, FindDeltaAngle, FindObject, FInterpConstantTo, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, float, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetBuildChangelistNumber, GetDotDistance, GetEngineVersion, GetEnum, GetFuncName, GetHeadingAngle, GetMappedRangeValue, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetRightMost, GetRotatorAxis, GetScriptTrace, GetStateName, GetSystemTime, GetUnAxes, GotoState, InCylinder, InStr, InverseTransformNormal, InverseTransformVector, IsA, IsChildState, IsInState, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, LerpColor, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, MakeRotationMatrix, MakeRotationTranslationMatrix, MakeRotator, MatrixGetAxis, MatrixGetOrigin, MatrixGetRotator, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, NoZDot, OrthoRotation, ParseLocalizedPropertyPath, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointDistToSegment, PointProjectToPlane, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, RTransform, SaveConfig, SClampRotAxis, ScriptTrace, SetUTracing, Sin, Split, SplitString, Sqrt, Square, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformNormal, TransformVector, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VRandCone, VRandCone2, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

ApexClothingLibrary Source code

var const deprecated ApexGenericAsset ApexClothingLibrary;
ApexClothingLibrary is only for legacy APEX 0.9 assets.

MApexAsset Source code

var native pointer MApexAsset;

ApexClothingAsset

bFallbackSkinning Source code

var(ApexClothingAsset) const bool bFallbackSkinning;

bRecomputeNormals Source code

var(ApexClothingAsset) const bool bRecomputeNormals;

bResetAfterTeleport Source code

var(ApexClothingAsset) const bool bResetAfterTeleport;

bSlowStart Source code

var(ApexClothingAsset) const bool bSlowStart;

bUseHardwareCloth Source code

var(ApexClothingAsset) const bool bUseHardwareCloth;

ContinuousDistanceThreshold Source code

var(ApexClothingAsset) const float ContinuousDistanceThreshold;

ContinuousRotationThreshold Source code

var(ApexClothingAsset) const float ContinuousRotationThreshold;

LodWeightsBenefitsBias Source code

var(ApexClothingAsset) const float LodWeightsBenefitsBias;

LodWeightsBias Source code

var(ApexClothingAsset) const float LodWeightsBias;

LodWeightsDistanceWeight Source code

var(ApexClothingAsset) const float LodWeightsDistanceWeight;

LodWeightsMaxDistance Source code

var(ApexClothingAsset) const float LodWeightsMaxDistance;

Materials Source code

var(ApexClothingAsset) const editfixedsize editoronly array<MaterialInterface> Materials;

MaxDistanceBlendTime Source code

var(ApexClothingAsset) const float MaxDistanceBlendTime<ClampMin=0.0>;

UVChannelForTangentUpdate Source code

var(ApexClothingAsset) const int UVChannelForTangentUpdate;


Defaultproperties

defaultproperties
{
  bUseHardwareCloth=true                 
  bFallbackSkinning=false                
  bSlowStart=true                        
  bRecomputeNormals=false;
  UVChannelForTangentUpdate=0            
  MaxDistanceBlendTime=1                 
  ContinuousRotationThreshold=84         
  ContinuousDistanceThreshold=50.0f      
  bResetAfterTeleport = true		 	 
  LodWeightsMaxDistance=10000            
  LodWeightsDistanceWeight=1             
  LodWeightsBias=0                       
  LodWeightsBenefitsBias=0               
}

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Creation time: ti 22-3-2011 19:56:47.554 - Created with UnCodeX