Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.FogVolumeSphericalDensityInfo

Extends
FogVolumeDensityInfo
Modifiers
showcategories ( Movement ) native ( FogVolume ) placeable

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.FogVolumeDensityInfo
         |   
         +-- Engine.FogVolumeSphericalDensityInfo

Variables Summary
Inherited Variables from Engine.FogVolumeDensityInfo
AutomaticMeshComponent, bEnabled, DensityComponent

Structures Summary
Inherited Structures from Engine.FogVolumeDensityInfo
CheckpointRecord
Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
Inherited Functions from Engine.FogVolumeDensityInfo
ApplyCheckpointRecord, CreateCheckpointRecord, OnToggle, PostBeginPlay, ReplicatedEvent, ShouldSaveForCheckpoint


Defaultproperties

defaultproperties
{
	Begin Object Name=AutomaticMeshComponent0
		StaticMesh=StaticMesh'EngineMeshes.Sphere'
		bCastDynamicShadow=FALSE
		BlockRigidBody=false
		bForceDirectLightMap=FALSE
		bAcceptsDynamicLights=FALSE
		bAcceptsLights=FALSE
		CastShadow=FALSE
		bUsePrecomputedShadows=FALSE
		bAcceptsStaticDecals=FALSE
		bAcceptsDynamicDecals=FALSE
		bUseAsOccluder=FALSE
		bSelectable=FALSE
		bIgnoreOwnerHidden=TRUE
		CollideActors=FALSE
	End Object

	Begin Object Class=DrawLightRadiusComponent Name=DrawSphereRadius0
	End Object
	Components.Add(DrawSphereRadius0)

	Begin Object Class=FogVolumeSphericalDensityComponent Name=FogVolumeComponent0
		PreviewSphereRadius=DrawSphereRadius0
	End Object
	DensityComponent=FogVolumeComponent0
	Components.Add(FogVolumeComponent0)
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:48.874 - Created with UnCodeX