Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Interface for actors that use NavigationHandle - implementations of this interface describe what constraints and parameters to use when searching for a path across the nav mesh Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Engine.Interface_NavigationHandle
Functions Summary | ||
---|---|---|
![]() | NotifyPathChanged () |
Functions Detail |
---|
this event is called when an edge is deleted that this handle is actively using
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |