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Engine.NxForceFieldTornadoComponent

Extends
NxForceFieldComponent
Modifiers
native ( ForceField )

Copyright 1998-2010 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.PrimitiveComponent
         |   
         +-- Engine.NxForceFieldComponent
            |   
            +-- Engine.NxForceFieldTornadoComponent

Variables Summary
pointerKernel
NxForceFieldTornadoComponent
boolBSpecialRadialForceMode
floatEscapeVelocity
floatForceHeight
floatForceRadius
floatForceTopRadius
floatHeightOffset
floatLiftFalloffHeight
floatLiftStrength
floatRadialStrength
floatRotationalStrength
floatSelfRotationStrength
Inherited Variables from Engine.NxForceFieldComponent
bDestroyWhenInactive, bForceActive, CollideWithChannels, ConvexMeshes, DrawComponent, Duration, ElapsedTime, ExcludeChannel, ExclusionShapePoses, ExclusionShapes, ForceField, RBPhysScene, RenderComponent, SceneIndex, Shape
Inherited Variables from Engine.PrimitiveComponent
AbsoluteRotation, AbsoluteScale, AbsoluteTranslation, AlwaysCheckCollision, AlwaysLoadOnClient, AlwaysLoadOnServer, bAcceptsDecals, bAcceptsDecalsDuringGameplay, bAcceptsDynamicDecals, bAcceptsDynamicDominantLightShadows, bAcceptsDynamicLights, bAcceptsLights, bAcceptsStaticDecals, bAllowAmbientOcclusion, bAllowApproximateOcclusion, bAllowCullDistanceVolume, bAllowDecalAutomaticReAttach, bAllowShadowFade, bBlockFootPlacement, bCastDynamicShadow, bCastHiddenShadow, bCastShadowAsTwoSided, bCastStaticShadow, bCullModulatedShadowOnBackfaces, bCullModulatedShadowOnEmissive, bDisableAllRigidBody, bFirstFrameOcclusion, bFluidDrain, bFluidTwoWay, bForceDirectLightMap, bForceMipStreaming, bHasExplicitShadowParent, bIgnoreForceField, bIgnoreHiddenActorsMembership, bIgnoreNearPlaneIntersection, bIgnoreOwnerHidden, bIgnoreRadialForce, bIgnoreRadialImpulse, bIsRefreshingDecals, BlockActors, BlockNonZeroExtent, BlockRigidBody, BlockZeroExtent, bNotifyRigidBodyCollision, BodyInstance, bOnlyOwnerSee, Bounds, BoundsScale, bOwnerNoSee, bSelectable, bSelfShadowOnly, bSkipRBGeomCreation, bUseAsOccluder, bUseCompartment, bUseOnePassLightingOnTranslucency, bUsePrecomputedShadows, bUseViewOwnerDepthPriorityGroup, bWasSNFiltered, CachedCullDistance, CachedMaxDrawDistance, CachedParentToWorld, CanBlockCamera, CastShadow, CollideActors, CullDistance, DecalList, DecalsToReattach, DepthPriorityGroup, DetachFence, DetailMode, FogVolumeComponent, HiddenEditor, HiddenGame, LastRenderTime, LastSubmitTime, LightEnvironment, LightingChannels, LocalToWorld, LocalToWorldDeterminant, MassiveLODDistance, MaxDrawDistance, MinDrawDistance, MotionBlurInfoIndex, MotionBlurScale, OctreeNodes, OverrideLightComponent, PhysMaterialOverride, PreviewEnvironmentShadowing, PreviousLightEnvironment, RBChannel, RBCollideWithChannels, RBDominanceGroup, ReplacementPrimitive, Rotation, Scale3D, Scale, SceneInfo, ScriptRigidBodyCollisionThreshold, ShadowParent, Tag, Translation, TranslucencySortPriority, ViewOwnerDepthPriorityGroup, VisibilityId

Enumerations Summary
Inherited Enumerations from Engine.PrimitiveComponent
ERadialImpulseFalloff, ERBCollisionChannel, GJKResult

Structures Summary
Inherited Structures from Engine.PrimitiveComponent
MaterialViewRelevance, RBCollisionChannelContainer

Functions Summary
Inherited Functions from Engine.NxForceFieldComponent
DoInitRBPhys
Inherited Functions from Engine.PrimitiveComponent
AddForce, AddImpulse, AddRadialForce, AddRadialImpulse, AddTorque, ClosestPointOnComponentToComponent, ClosestPointOnComponentToPoint, GetPosition, GetRootBodyInstance, GetRotation, InitRBPhys, PutRigidBodyToSleep, RetardRBLinearVelocity, RigidBodyIsAwake, SetAbsolute, SetActorCollision, SetBlockRigidBody, SetCullDistance, SetDepthPriorityGroup, SetHidden, SetIgnoreOwnerHidden, SetLightEnvironment, SetLightingChannels, SetNotifyRigidBodyCollision, SetOnlyOwnerSee, SetOwnerNoSee, SetPhysMaterialOverride, SetRBAngularVelocity, SetRBChannel, SetRBCollidesWithChannel, SetRBCollisionChannels, SetRBDominanceGroup, SetRBLinearVelocity, SetRBPosition, SetRBRotation, SetRotation, SetScale, SetScale3D, SetShadowParent, SetTraceBlocking, SetTranslation, SetViewOwnerDepthPriorityGroup, ShouldComponentAddToScene, WakeRigidBody


Variables Detail

Kernel Source code

var const native transient pointer Kernel;
custom force field kernel

NxForceFieldTornadoComponent

BSpecialRadialForceMode Source code

var(NxForceFieldTornadoComponent) bool BSpecialRadialForceMode;

EscapeVelocity Source code

var(NxForceFieldTornadoComponent) interp float EscapeVelocity;
Velocity above which the radial force is ignored.

ForceHeight Source code

var(NxForceFieldTornadoComponent) interp float ForceHeight;
Height of force cylinder

ForceRadius Source code

var(NxForceFieldTornadoComponent) interp float ForceRadius;
Radius of influence of the force at the bottom of the cylinder.

ForceTopRadius Source code

var(NxForceFieldTornadoComponent) interp float ForceTopRadius;
Radius of the force field at the top

HeightOffset Source code

var(NxForceFieldTornadoComponent) interp float HeightOffset;
Offset from the actor base to the center of the force field

LiftFalloffHeight Source code

var(NxForceFieldTornadoComponent) interp float LiftFalloffHeight;
Lift falloff height, 0-1, lift starts to fall off in a linear way above this height

LiftStrength Source code

var(NxForceFieldTornadoComponent) interp float LiftStrength;
Strength of the force applied along the cylinder axis

RadialStrength Source code

var(NxForceFieldTornadoComponent) interp float RadialStrength;
Strength of the force applied by this actor.

RotationalStrength Source code

var(NxForceFieldTornadoComponent) interp float RotationalStrength;
Rotational strength of the force applied around the cylinder axis.

SelfRotationStrength Source code

var(NxForceFieldTornadoComponent) interp float SelfRotationStrength;


Defaultproperties

defaultproperties
{
	Begin Object Class=ForceFieldShapeCapsule Name=Shape0
	End Object
	
	Shape = Shape0
	
	ForceRadius=200.0
	ForceTopRadius=200.0
	ForceHeight=200.0
	LiftStrength=10.0
}



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Creation time: ti 22-3-2011 19:56:53.142 - Created with UnCodeX