Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleLocationBase | +-- Engine.ParticleModuleLocationPrimitiveBase | +-- Engine.ParticleModuleLocationPrimitiveCylinder | +-- Engine.ParticleModuleLocationPrimitiveCylinder_Seeded
Variables Summary | |
---|---|
RandomSeed | |
ParticleRandomSeedInfo | RandomSeedInfo |
Inherited Variables from Engine.ParticleModuleLocationPrimitiveCylinder |
---|
HeightAxis, RadialVelocity, StartHeight, StartRadius |
Inherited Variables from Engine.ParticleModuleLocationPrimitiveBase |
---|
Negative_X, Negative_Y, Negative_Z, Positive_X, Positive_Y, Positive_Z, StartLocation, SurfaceOnly, Velocity, VelocityScale |
Enumerations Summary |
---|
Inherited Enumerations from Engine.ParticleModuleLocationPrimitiveCylinder |
---|
CylinderHeightAxis |
Variables Detail |
---|
The random seed(s) to use for looking up values in StartLocation
Defaultproperties |
---|
defaultproperties { bSpawnModule=true bSupportsRandomSeed=true bRequiresLoopingNotification=true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |