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Engine.ParticleModuleLocationPrimitiveCylinder_Seeded

Extends
ParticleModuleLocationPrimitiveCylinder
Modifiers
native ( Particle ) editinlinenew hidecategories ( Object )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleLocationBase
      |   
      +-- Engine.ParticleModuleLocationPrimitiveBase
         |   
         +-- Engine.ParticleModuleLocationPrimitiveCylinder
            |   
            +-- Engine.ParticleModuleLocationPrimitiveCylinder_Seeded

Variables Summary
RandomSeed
ParticleRandomSeedInfoRandomSeedInfo
Inherited Variables from Engine.ParticleModuleLocationPrimitiveCylinder
HeightAxis, RadialVelocity, StartHeight, StartRadius
Inherited Variables from Engine.ParticleModuleLocationPrimitiveBase
Negative_X, Negative_Y, Negative_Z, Positive_X, Positive_Y, Positive_Z, StartLocation, SurfaceOnly, Velocity, VelocityScale

Enumerations Summary
Inherited Enumerations from Engine.ParticleModuleLocationPrimitiveCylinder
CylinderHeightAxis


Variables Detail

RandomSeed

RandomSeedInfo Source code

var(RandomSeed) ParticleRandomSeedInfo RandomSeedInfo;
The random seed(s) to use for looking up values in StartLocation


Defaultproperties

defaultproperties
{
	bSpawnModule=true
	bSupportsRandomSeed=true
	bRequiresLoopingNotification=true
}

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Creation time: ti 22-3-2011 19:56:54.252 - Created with UnCodeX