Engine.ParticleModuleLocationSkelVertSurface
- Extends
- ParticleModuleLocationBase
- Modifiers
- native ( Particle ) editinlinenew hidecategories ( Object )
Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.ParticleModule
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+-- Engine.ParticleModuleLocationBase
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+-- Engine.ParticleModuleLocationSkelVertSurface
Inherited Variables from Engine.ParticleModule |
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bFinalUpdateModule, bRequiresLoopingNotification, bSpawnModule, bSupported3DDrawMode, bSupportsRandomSeed, bUpdateModule, LODDuplicate, LODValidity, ModuleEditorColor |
var float NormalCheckTolerance;
VertSurface
var(VertSurface) bool bEnforceNormalCheck;
var(VertSurface) bool bOrientMeshEmitters;
bUpdatePositionEachFrame Source code
var(VertSurface) bool bUpdatePositionEachFrame;
NormalCheckToleranceDegrees Source code
var(VertSurface) float NormalCheckToleranceDegrees;
var(VertSurface)
vector NormalToCompare;
SkelMeshActorParamName Source code
var(VertSurface) name SkelMeshActorParamName;
var(VertSurface)
vector UniversalOffset;
var(VertSurface) array<Name> ValidAssociatedBones;
ELocationSkelVertSurfaceSource Source code
defaultproperties
{
bSpawnModule=true
bUpdateModule=true
bFinalUpdateModule=true
bSupported3DDrawMode=true
SourceType=VERTSURFACESOURCE_Vert
SkelMeshActorParamName="VertSurfaceActor"
bOrientMeshEmitters=true
bEnforceNormalCheck=false
}
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Creation time: ti 22-3-2011 19:56:54.262 - Created with
UnCodeX