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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleRotationRateBase | +-- Engine.ParticleModuleMeshRotationRateMultiplyLife
Variables Summary | |
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Rotation | |
rawdistributionvector | LifeMultiplier |
Enumerations Summary |
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Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair, ParticleRandomSeedInfo |
Variables Detail |
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The scale factor that should be applied to the rotation rate. The value is retrieved using the RelativeTime of the particle.
Defaultproperties |
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defaultproperties { bSpawnModule=true bUpdateModule=true Begin Object Class=DistributionVectorConstant Name=DistributionLifeMultiplier End Object LifeMultiplier=(Distribution=DistributionLifeMultiplier) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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