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Engine.ParticleModuleSizeScaleByTime

Extends
ParticleModuleSizeBase
Modifiers
native ( Particle ) editinlinenew hidecategories ( Object )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleSizeBase
      |   
      +-- Engine.ParticleModuleSizeScaleByTime

Variables Summary
ParticleModuleSizeScaleByTime
boolbEnableX
boolbEnableY
boolbEnableZ
rawdistributionvectorSizeScaleByTime
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bFinalUpdateModule, bRequiresLoopingNotification, bSpawnModule, bSupported3DDrawMode, bSupportsRandomSeed, bUpdateModule, LODDuplicate, LODValidity, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair, ParticleRandomSeedInfo


Variables Detail

ParticleModuleSizeScaleByTime

bEnableX Source code

var(ParticleModuleSizeScaleByTime) bool bEnableX;
If TRUE, scale the X-component of the size.

bEnableY Source code

var(ParticleModuleSizeScaleByTime) bool bEnableY;
If TRUE, scale the Y-component of the size.

bEnableZ Source code

var(ParticleModuleSizeScaleByTime) bool bEnableZ;
If TRUE, scale the Z-component of the size.

SizeScaleByTime Source code

var(ParticleModuleSizeScaleByTime) rawdistributionvector SizeScaleByTime;
The amount the size should be scaled before being used as the size of the particle. The value is retrieved using the ABSOLUTE lifetime of the particle during its update.


Defaultproperties

defaultproperties
{
	bSpawnModule=true
	bUpdateModule=true

	bEnableX=true
	bEnableY=true
	bEnableZ=true

	Begin Object Class=DistributionVectorConstantCurve Name=DistributionSizeScaleByTime
	End Object
	SizeScaleByTime=(Distribution=DistributionSizeScaleByTime)
}

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Creation time: ti 22-3-2011 19:56:54.412 - Created with UnCodeX