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Engine.ParticleModuleSourceMovement

Extends
ParticleModuleLocationBase
Modifiers
native ( Particle ) editinlinenew hidecategories ( Object )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleLocationBase
      |   
      +-- Engine.ParticleModuleSourceMovement

Variables Summary
SourceMovement
rawdistributionvectorSourceMovementScale
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bFinalUpdateModule, bRequiresLoopingNotification, bSpawnModule, bSupported3DDrawMode, bSupportsRandomSeed, bUpdateModule, LODDuplicate, LODValidity, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair, ParticleRandomSeedInfo


Variables Detail

SourceMovement

SourceMovementScale Source code

var(SourceMovement) rawdistributionvector SourceMovementScale;
The scale factor to apply to the source movement before adding to the particle location. The value is looked up using the particles RELATIVE time [0..1].


Defaultproperties

defaultproperties
{
	bFinalUpdateModule=true

	Begin Object Class=DistributionVectorConstant Name=DistributionSourceMovementScale
		Constant=(X=1.0,Y=1.0,Z=1.0)
	End Object
	SourceMovementScale=(Distribution=DistributionSourceMovementScale)
}

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Creation time: ti 22-3-2011 19:56:54.422 - Created with UnCodeX