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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleLocationBase | +-- Engine.ParticleModuleSourceMovement
Variables Summary | |
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SourceMovement | |
rawdistributionvector | SourceMovementScale |
Enumerations Summary |
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Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair, ParticleRandomSeedInfo |
Variables Detail |
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The scale factor to apply to the source movement before adding to the particle location. The value is looked up using the particles RELATIVE time [0..1].
Defaultproperties |
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defaultproperties { bFinalUpdateModule=true Begin Object Class=DistributionVectorConstant Name=DistributionSourceMovementScale Constant=(X=1.0,Y=1.0,Z=1.0) End Object SourceMovementScale=(Distribution=DistributionSourceMovementScale) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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