Engine.ParticleModuleUberRainImpacts
- Extends
- ParticleModuleUberBase
- Modifiers
- native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )
ParticleModuleUberRainImpacts
Uber-module replacing the following classes:
LT - Lifetime
IS - Initial Size
IMR - Initial Mesh Rotation
SBL - Size By Life
PC - Primitive Cylinder
COL - Color Over Life
Intended for use in the Rain particle system.
Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleUberBase
|
+-- Engine.ParticleModuleUberRainImpacts
Inherited Variables from Engine.ParticleModule |
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bFinalUpdateModule, bRequiresLoopingNotification, bSpawnModule, bSupported3DDrawMode, bSupportsRandomSeed, bUpdateModule, LODDuplicate, LODValidity, ModuleEditorColor |
Color
Lifetime
Location
var(Location) bool bIsUsingCylinder;
var(Location) bool bNegative_X;
var(Location) bool bNegative_Y;
var(Location) bool bNegative_Z;
var(Location) bool bPositive_X;
var(Location) bool bPositive_Y;
var(Location) bool bPositive_Z;
var(Location) bool bRadialVelocity;
var(Location) bool bSurfaceOnly;
var(Location) bool bVelocity;
Rotation
var(Rotation) bool bInheritParent;
Size
var(Size) bool MultiplyX;
var(Size) bool MultiplyY;
var(Size) bool MultiplyZ;
Creation time: ti 22-3-2011 19:56:54.602 - Created with
UnCodeX