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Engine.ParticleModuleVelocityOverLifetime

Extends
ParticleModuleVelocityBase
Modifiers
native ( Particle ) editinlinenew hidecategories ( Object )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleVelocityBase
      |   
      +-- Engine.ParticleModuleVelocityOverLifetime

Variables Summary
Velocity
boolAbsolute
rawdistributionvectorVelOverLife
Inherited Variables from Engine.ParticleModuleVelocityBase
bApplyOwnerScale, bInWorldSpace
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bFinalUpdateModule, bRequiresLoopingNotification, bSpawnModule, bSupported3DDrawMode, bSupportsRandomSeed, bUpdateModule, LODDuplicate, LODValidity, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair, ParticleRandomSeedInfo


Variables Detail

Velocity

Absolute Source code

var(Velocity) export bool Absolute;
If true, the velocity will be SET to the value from the above dist. If false, the velocity will be scaled by the above dist.

VelOverLife Source code

var(Velocity) rawdistributionvector VelOverLife;
The scaling value applied to the velocity. Value is retrieved using the RelativeTime of the particle.


Defaultproperties

defaultproperties
{
	bSpawnModule=true
	bUpdateModule=true

	Begin Object Class=DistributionVectorConstantCurve Name=DistributionVelOverLife
	End Object
	VelOverLife=(Distribution=DistributionVelOverLife)

	Absolute=false
}

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Creation time: ti 22-3-2011 19:56:54.632 - Created with UnCodeX