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Engine.SeqAct_SetMatInstVectorParam

Extends
SequenceAction
Modifiers
deprecated

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_SetMatInstVectorParam

Variables Summary
SeqAct_SetMatInstVectorParam
MaterialInstanceConstantMatInst
NameParamName
LinearColorVectorValue
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bHaveMovingInputConnector, bHaveMovingOutputConnector, bHaveMovingVarConnector, bLatentExecution, bPendingInputConnectorRecalc, bPendingOutputConnectorRecalc, bPendingVarConnectorRecalc, EventLinks, GamepadID, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
eventint GetObjClassVersion ()))
Inherited Functions from Engine.SequenceOp
Activated, ActivateNamedOutputLink, ActivateOutputLink, Deactivated, ForceActivateInput, ForceActivateOutput, GetBoolVars, GetController, GetInterpDataVars, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset, VersionUpdated


Variables Detail

SeqAct_SetMatInstVectorParam

MatInst Source code

var(SeqAct_SetMatInstVectorParam) MaterialInstanceConstant MatInst;

ParamName Source code

var(SeqAct_SetMatInstVectorParam) Name ParamName;

VectorValue Source code

var(SeqAct_SetMatInstVectorParam) LinearColor VectorValue;


Functions Detail

GetObjClassVersion Source code

static event int GetObjClassVersion ( ) )
Return the version number for this class. Child classes should increment this method by calling Super then adding a individual class version to the result. When a class is first created, the number should be 0; each time one of the link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of Super.GetObjClassVersion() should be incremented by 1.
@return the version number for this specific class.


Defaultproperties

defaultproperties
{
	ObjName="Set VectorParam"
	ObjCategory="Material Instance"
	VariableLinks.Empty
	VariableLinks(0)=(ExpectedType=class'SeqVar_Vector',LinkDesc="VectorValue")
}

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Creation time: ti 22-3-2011 19:56:56.374 - Created with UnCodeX