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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.SeqAct_SetSequenceVariable | +-- Engine.SeqAct_SubtractFloat
Variables Summary | |
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float | FloatResult |
int | IntResult |
SeqAct_SubtractFloat | |
float | ValueA |
float | ValueB |
Inherited Variables from Engine.SequenceAction |
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bCallHandler, HandlerName, Targets |
Variables Detail |
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Defaultproperties |
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defaultproperties { ObjName="Subtract Float" ObjCategory="Math" InputLinks(0)=(LinkDesc="In") OutputLinks(0)=(LinkDesc="Out") VariableLinks(0)=(ExpectedType=class'SeqVar_Float',LinkDesc="A",PropertyName=ValueA) VariableLinks(1)=(ExpectedType=class'SeqVar_Float',LinkDesc="B",PropertyName=ValueB) VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="FloatResult",bWriteable=true,PropertyName=FloatResult) VariableLinks(3)=(ExpectedType=class'SeqVar_Int',LinkDesc="IntResult",bWriteable=true,PropertyName=IntResult) } |
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