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Engine.SkelControlHandlebars

Extends
SkelControlSingleBone
Modifiers
hidecategories ( Translation , Rotation ) native ( Anim )

Core.Object
|   
+-- Engine.AnimObject
   |   
   +-- Engine.SkelControlBase
      |   
      +-- Engine.SkelControlSingleBone
         |   
         +-- Engine.SkelControlHandlebars

Variables Summary
intSteerWheelBoneIndex
HandleBars
boolbInvertRotation
EAxisHandlebarRotateAxis
nameWheelBoneName
EAxisWheelRollAxis
Inherited Variables from Engine.SkelControlSingleBone
bAddRotation, bAddTranslation, bApplyRotation, bApplyTranslation, BoneRotation, BoneRotationSpace, BoneTranslation, BoneTranslationSpace, bRemoveMeshRotation, RotationSpaceBoneName, TranslationSpaceBoneName
Inherited Variables from Engine.SkelControlBase
AnimMetaDataUpdateTag, AnimMetadataWeight, bControlledByAnimMetada, bEnableEaseInOut, bIgnoreWhenNotRendered, bInitializedCachedNodeList, bInvertMetadataWeight, BlendInTime, BlendOutTime, BlendTimeToGo, BlendType, BoneScale, bPostPhysicsController, bPropagateSetActive, bSetStrengthFromAnimNode, bShouldTickInScript, CachedNodeList, ControlName, ControlPosX, ControlPosY, ControlStrength, ControlTickTag, IgnoreAtOrAboveLOD, NextControl, StrengthAnimNodeNameList, StrengthTarget

Enumerations Summary
Inherited Enumerations from Engine.SkelControlBase
EBoneControlSpace

Functions Summary
Inherited Functions from Engine.SkelControlBase
GetControlMetadataWeight, SetSkelControlActive, SetSkelControlStrength, TickSkelControl


Variables Detail

SteerWheelBoneIndex Source code

var int SteerWheelBoneIndex;
Cached index of the wheel bone

HandleBars

bInvertRotation Source code

var(HandleBars) bool bInvertRotation;

HandlebarRotateAxis Source code

var(Handlebars) EAxis HandlebarRotateAxis;
Axis around which steering occurs.

WheelBoneName Source code

var(Handlebars) name WheelBoneName;
Name of the bone whose rotation will control the steering

WheelRollAxis Source code

var(Handlebars) EAxis WheelRollAxis;
Axis around which wheel rolling occurs.


Defaultproperties

defaultproperties
{
	bApplyTranslation=false
	bAddTranslation=false
	BoneTranslationSpace=BCS_BoneSpace

	bApplyRotation=true
	bAddRotation=false
	BoneRotationSpace=BCS_BoneSpace

	WheelRollAxis=AXIS_Y
	bIgnoreWhenNotRendered=true

	HandlebarRotateAxis=AXIS_Z
	bInvertRotation = false
	SteerWheelBoneIndex=-1
}

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Creation time: ti 22-3-2011 19:56:57.084 - Created with UnCodeX