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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Core.Component | +-- Engine.ActorComponent | +-- Engine.LightComponent | +-- Engine.SkyLightComponent
Variables Summary | |
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SkyLightComponent | |
float | LowerBrightness |
color | LowerColor |
Inherited Variables from Engine.ActorComponent |
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bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.LightComponent |
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ELightAffectsClassification, ELightShadowMode, EShadowFilterQuality, EShadowProjectionTechnique |
Structures Summary |
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Inherited Structures from Engine.LightComponent |
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LightingChannelContainer |
Functions Summary |
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Inherited Functions from Engine.ActorComponent |
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DetachFromAny, ForceUpdate, SetComponentRBFixed, SetTickGroup |
Variables Detail |
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The brightness for the lower hemisphere of the sky light.
The color of the lower hemisphere of the sky light.
Defaultproperties |
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defaultproperties { CastShadows=False LowerColor=(R=255,G=255,B=255) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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