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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Brush | +-- Engine.Volume | +-- Engine.TriggerVolume
DynamicTriggerVolume
Variables Summary |
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Inherited Variables from Engine.Volume |
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AssociatedActor, bForcePawnWalk, bProcessAllActors |
Inherited Variables from Engine.Brush |
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bColored, bPlaceableFromClassBrowser, Brush, BrushColor, BrushComponent, bSolidWhenSelected, CsgOper, PolyFlags, SavedSelections |
Enumerations Summary |
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Inherited Enumerations from Engine.Brush |
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ECsgOper |
Structures Summary |
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Inherited Structures from Engine.Brush |
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GeomSelection |
Functions Summary | ||
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![]() | PostBeginPlay ())) | |
![]() | bool | StopsProjectile (Projectile P)) |
Inherited Functions from Engine.Volume |
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BeginState, CollisionChanged, DisplayDebug, Encompasses, EncompassesPoint, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch |
Functions Detail |
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Defaultproperties |
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defaultproperties { bColored=true BrushColor=(R=100,G=255,B=100,A=255) bCollideActors=true bProjTarget=true SupportedEvents.Empty SupportedEvents(0)=class'SeqEvent_Touch' SupportedEvents(1)=class'SeqEvent_TakeDamage' } |
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