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This class is responsible for retrieving the friends list from the online subsystem and populating the UI with that data.
Core.Object | +-- Engine.UIRoot | +-- Engine.UIDataProvider | +-- Engine.UIDataProvider_OnlinePlayerDataBase
UIDataProvider_OnlineFriendMessages, UIDataProvider_OnlineFriends, UIDataProvider_OnlinePartyChatList, UIDataProvider_OnlinePlayerStorage, UIDataProvider_PlayerAchievements
Constants Summary |
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Inherited Contants from Engine.UIRoot |
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DEFAULT_SIZE_X, DEFAULT_SIZE_Y, MAX_SUPPORTED_GAMEPADS |
Variables Summary | |
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int | PlayerControllerId |
Inherited Variables from Engine.UIDataProvider |
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ProviderChangedNotifies, WriteAccessType |
Enumerations Summary |
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Inherited Enumerations from Engine.UIDataProvider |
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EProviderAccessType |
Inherited Enumerations from Engine.UIRoot |
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EInputPlatformType, EUIDataProviderFieldType |
Structures Summary |
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Inherited Structures from Engine.UIDataProvider |
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UIDataProviderField |
Functions Summary | ||
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![]() | OnRegister (LocalPlayer InPlayer)) | |
![]() | OnUnregister ())) |
Variables Detail |
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Holds the player that this provider is getting friends for
Functions Detail |
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Binds the player to this provider
@param InPlayer the player that is being bound to the provider
Tells the provider that the player is no longer valid
Defaultproperties |
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defaultproperties
{
PlayerControllerId=-1
}
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