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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Core.Component | +-- Engine.ActorComponent | +-- Engine.WindDirectionalSourceComponent | +-- Engine.WindPointSourceComponent
Variables Summary | |
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DrawSphereComponent | PreviewRadiusComponent |
WindPointSourceComponent | |
float | Radius |
Inherited Variables from Engine.WindDirectionalSourceComponent |
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Frequency, Phase, SceneProxy, Speed, Strength |
Inherited Variables from Engine.ActorComponent |
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bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
Functions Summary |
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Inherited Functions from Engine.ActorComponent |
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DetachFromAny, ForceUpdate, SetComponentRBFixed, SetTickGroup |
Variables Detail |
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Defaultproperties |
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defaultproperties { Radius=1024.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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