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GameFramework.MobileMenuPlayerController

Extends
GamePlayerController

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Controller
      |   
      +-- Engine.PlayerController
         |   
         +-- GameFramework.GamePlayerController
            |   
            +-- GameFramework.MobileMenuPlayerController

Constants Summary
Inherited Contants from Engine.PlayerController
CLIENTADJUSTUPDATECOST, MAXCLIENTUPDATEINTERVAL, MAXNEARZEROVELOCITYSQUARED, MAXPOSITIONERRORSQUARED, MAXVEHICLEPOSITIONERRORSQUARED

Variables Summary
Inherited Variables from GameFramework.GamePlayerController
AgentAwareRadius, bDebugCrowdAwareness, bIsWarmupPaused, bWarnCrowdMembers, CurrentSoundMode
Inherited Variables from Engine.PlayerController
AcknowledgedPawn, bAimingHelp, bBlockCameraAnimsFromOverridingPostProcess, bCameraPositionLocked, bCheatFlying, bCheckRelevancyThroughPortals, bCheckSoundOcclusion, bCinemaDisableInputLook, bCinemaDisableInputMove, bCinematicMode, bClientSimulatingViewTarget, bDebugCameraAnims, bDebugClientAdjustPosition, bDoubleJump, bDuck, BestNextHostPeers, bFrozen, bHasVoiceHandshakeCompleted, bIgnoreLookInput, bIgnoreMoveInput, bIgnoreNetworkMessages, bIsControllerConnected, bIsExternalUIOpen, bIsUsingStreamingVolumes, BlendedTargetViewRotation, bLogHearSoundOverflow, bNeverSwitchOnPickup, bPendingDestroy, bPressedJump, bReplicateAllPawns, bRun, bShortConnectTimeOut, bUpdatePosition, bUpdating, bWasSaturated, bWasSpeedHack, CameraClass, CheatClass, CheatManager, ClientCap, ClientUpdateTime, ConnectedPeers, ControllingDirTrackInst, CurrentTimeStamp, CylinderComponent, DebugTextList, DefaultFOV, DelayedJoinSessionName, DesiredFOV, DoubleClickDir, DynamicPingThreshold, FailedPathStart, ForceFeedbackManager, ForceFeedbackManagerClassName, FOVAngle, FreeMoves, GameplayVoiceMuteList, GroundPitch, HearSoundActiveComponents, HearSoundPoolComponents, HiddenActors, InputClass, InputRequests, InteractDistance, Interactions, LastAckedAccel, LastActiveTime, LastBroadcastString[4], LastBroadcastTime, LastPingUpdate, LastSpectatorStateSynchTime, LastSpeedHackLog, LastUpdateTime, LODDistanceFactor, MaxConcurrentHearSounds, MaxResponseTime, MaxTimeMargin, MigratedSearchToJoin, MinRespawnDelay, MyCoverReplicator, myHUD, NetPlayerIndex, OnlinePlayerData, OnlineSub, PendingAdjustment, PendingMapChangeLevelNames, PendingMove, PendingSwapConnection, Player, PlayerCamera, PlayerInput, RealViewTarget, SavedMoveClass, SavedMoves, ServerTimeStamp, SpectatorCameraSpeed, TargetEyeHeight, TargetViewRotation, TimeMargin, ViewTarget, VoiceInterface, VoiceMuteList, VoicePacketFilter, WaitDelay

Enumerations Summary
Inherited Enumerations from Engine.PlayerController
EInputMatchAction, EInputTypes, EProgressMessageType

Structures Summary
Inherited Structures from Engine.PlayerController
ClientAdjustment, ConnectedPeerInfo, DebugTextInfo, InputEntry, InputMatchRequest

Functions Summary
Inherited Functions from GameFramework.GamePlayerController
CallMemLeakCheck, CanUnpauseWarmup, ClientColorFade, ClientPlayMovie, ClientStopMovie, CrowdDebug, CrowdFocus, CrowdToggle, DoForceFeedbackForScreenShake, DoMemLeakChecking, GetCurrentMovie, GetUIPlayerIndex, KeepPlayingLoadingMovie, NotifyCrowdAgentInRadius, NotifyCrowdAgentRefresh, SetSoundMode, ShowLoadingMovie, StopMemLeakChecking, WarmupPause
Inherited Functions from Engine.PlayerController
AcknowledgePossession, AddCheats, AddDebugText, AddPeer, AdjustFOV, AimHelpDot, AimingHelp, AllowTextMessage, AllowTTSMessageFrom, AskForPawn, BeginState, BugIt, BugItAI, BugItGo, BugItGoString, BugItStringCreator, BugItWorker, CallServerMove, Camera, CameraLookAtFinished, CanAllPlayersPlayOnline, CanCommunicate, CanRestartPlayer, CanUnpauseControllerConnected, CanUnpauseExternalUI, CanViewUserCreatedContent, CauseEvent, CE, ChangeTeam, CheckJumpOrDuck, CheckSpeedHack, CleanOutSavedMoves, CleanUpAudioComponents, CleanupPawn, CleanupPRI, ClearAckedMoves, ClearInviteDelegates, ClearOnlineDelegates, ClientAckGoodMove, ClientAdjustPosition, ClientAdminMessage, ClientArbitratedMatchEnded, ClientCancelPendingMapChange, ClientCapBandwidth, ClientClearKismetText, ClientCommitMapChange, ClientControlMovieTexture, ClientConvolve, ClientDrawKismetText, ClientEndOnlineGame, ClientFlushLevelStreaming, ClientForceGarbageCollection, ClientGameEnded, ClientGotoState, ClientHearSound, ClientIgnoreLookInput, ClientIgnoreMoveInput, ClientInitializeDataStores, ClientMessage, ClientMutePlayer, ClientNotifyPartyHostLeaving, ClientPlayActorFaceFXAnim, ClientPlayCameraAnim, ClientPlayCameraShake, ClientPlayForceFeedbackWaveform, ClientPlaySound, ClientPrepareMapChange, ClientPrestreamTextures, ClientRegisterForArbitration, ClientRegisterHostStatGuid, ClientReset, ClientRestart, ClientReturnToParty, ClientSetBlockOnAsyncLoading, ClientSetCameraFade, ClientSetCameraMode, ClientSetCinematicMode, ClientSetForceMipLevelsToBeResident, ClientSetHostUniqueId, ClientSetHUD, ClientSetOnlineStatus, ClientSetProgressMessage, ClientSetViewTarget, ClientSpawnCameraLensEffect, ClientStartNetworkedVoice, ClientStartOnlineGame, ClientStopCameraAnim, ClientStopCameraShake, ClientStopForceFeedbackWaveform, ClientStopNetworkedVoice, ClientTravel, ClientTravelToSession, ClientUnmutePlayer, ClientUpdateBestNextHosts, ClientUpdateLevelStreamingStatus, ClientUpdatePosition, ClientVoiceHandshakeComplete, ClientWasKicked, ClientWriteLeaderboardStats, ClientWriteOnlinePlayerScores, CompressAccel, ConditionalPause, ConsoleCommand, ConsoleKey, CopyToClipboard, CreateTTSSoundCue, DebugCameraAnims, DebugLogPRIs, DelayedPrepareMapChange, Destroyed, DisableDebugAI, DisplayDebug, DoForceFeedbackForScreenShake, DrawDebugTextList, DrawHUD, DualServerMove, DumpOnlineSessionState, DumpPeers, DumpVoiceMutingState, EnableCheats, EndState, EnterStartState, FellOutOfWorld, FindConnectedPeerIndex, FindGoodView, FindStairRotation, FindVehicleToDrive, FixFOV, ForceClearUnpauseDelegates, ForceDeathUpdate, ForceSingleNetUpdateFor, FOV, GameHasEnded, GameplayMutePlayer, GameplayUnmutePlayer, GetAchievementProgression, GetAdjustedAimFor, GetCurrentSearchClass, GetDefaultURL, GetFOVAngle, GetFreeMove, GetNewPeerHostURL, GetOnlineSubsystem, GetPartyGameTypeName, GetPartyMapName, GetPlayerControllerFromNetId, GetPlayerNetworkAddress, GetPlayerViewPoint, GetPooledAudioComponent, GetRegisteredPlayersInSession, GetSeamlessTravelActorList, GetServerMoveDeltaTime, GetServerNetworkAddress, GetSplitscreenPlayerByIndex, GetSplitscreenPlayerCount, GetTriggerUseList, GetUIController, GetViewTarget, GivePawn, HandlePickup, HandleWalking, HasClientLoadedCurrentWorld, HasPeerConnection, HearSoundFinished, IgnoreLookInput, IgnoreMoveInput, IncrementNumberOfMatchesPlayed, InitInputSystem, InviteHasEnoughSpace, IsBestHostPeer, IsClosestLocalPlayerToActor, IsControllerTiltActive, IsDead, IsForceFeedbackAllowed, IsKeyboardAvailable, IsLocalPlayerController, IsLookInputIgnored, IsMouseAvailable, IsMoveInputIgnored, IsPartyLeader, IsPaused, IsPlayerMuted, IsPrimaryPlayer, IsShowingSubtitles, IsSpectating, IsSplitscreenPlayer, Jump, KickWarning, Kismet_ClientPlaySound, Kismet_ClientStopSound, LevelStreamingStatusChanged, LimitSpectatorVelocity, LimitViewRotation, ListCE, ListConsoleEvents, LocalTravel, LogLoc, LogOutBugItAIGoToLogFile, LogOutBugItGoToLogFile, LongClientAdjustPosition, MigrateNewHost, ModifyClientURL, MoveAutonomous, Mutate, NextWeapon, NotifyChangedWeapon, NotifyDirectorControl, NotifyHostMigrationStarted, NotifyInviteFailed, NotifyLanded, NotifyLoadedWorld, NotifyNotAllPlayersCanJoinInvite, NotifyNotEnoughSpaceInInvite, NotifyPeerDisconnectHost, NotifyPhysicsVolumeChange, NotifyTakeHit, OldServerMove, OnArbitrationRegisterComplete, OnCameraShake, OnConsoleCommand, OnControllerChanged, OnDestroy, OnDestroyForInviteComplete, OnDrawText, OnEndForInviteComplete, OnEngineInitialTick, OnExternalUIChanged, OnFlyThroughHasEnded, OnForceFeedback, OnGameInviteAccepted, OnHostMigratedOnlineGame, OnInviteJoinComplete, OnJoinMigratedGame, OnJoinTravelToSessionComplete, OnPartyMemberListChanged, OnPartyMembersInfoChanged, OnRegisterHostStatGuidComplete, OnSetCameraTarget, OnSetSoundMode, OnToggleCinematicMode, OnToggleHUD, OnToggleInput, OnUnregisterPlayerCompleteForHostMigrate, OnUnregisterPlayerCompleteForJoinMigrate, PasteFromClipboard, PathChild, PathClear, PathStep, Pause, PauseRumbleForAllPlayers, PawnDied, PeerDesignatedAsClient, PeerDesignatedAsHost, PeerReceivedMigratedSession, PeerTravelAsHost, PerformedUseAction, PlayBeepSound, PlayerMove, PlayerTick, PlayRumble, Possess, PostBeginPlay, PostControllerIdChange, PreClientTravel, PreControllerIdChange, PreJoinUpdateGameSettings, PreRender, PrevWeapon, ProcessDrive, ProcessMove, ProcessViewRotation, RE, ReceivedGameClass, ReceivedPlayer, ReceiveLocalizedMessage, RegisterCustomPlayerDataStores, RegisterOnlineDelegates, RegisterPlayerDataStores, RegisterStandardPlayerDataStores, ReloadProfileSettings, RemoteEvent, RemoveAllDebugStrings, RemoveDebugText, RemoveMissingPeersFromSession, RemovePeer, ReplicatedEvent, ReplicateMove, Reset, ResetCameraMode, ResetFOV, ResetPlayerMovementInput, ResetTimeMargin, Restart, RestartLevel, SaveActorConfig, SaveClassConfig, Say, SeamlessTravelFrom, SeamlessTravelTo, SendClientAdjustment, SendToConsole, Sentinel_PostAcquireTravelTheWorldPoints, Sentinel_PreAcquireTravelTheWorldPoints, Sentinel_SetupForGamebasedTravelTheWorld, ServerAcknowledgePossession, ServerAddPeer, ServerCamera, ServerCauseEvent, ServerChangeName, ServerChangeTeam, ServerDrive, ServerGivePawn, ServerMove, ServerMoveHandleClientError, ServerMutate, ServerMutePlayer, ServerNotifyLoadedWorld, ServerNotifyPartyHostLeaving, ServerPause, ServerProcessConvolve, ServerRegisterClientStatGuid, ServerRegisteredForArbitration, ServerRemoteEvent, ServerRemovePeer, ServerRestartGame, ServerReStartPlayer, ServerSay, ServerSetSpectatorLocation, ServerShortTimeout, ServerSpeech, ServerSuicide, ServerTeamSay, ServerThrowWeapon, ServerUnmutePlayer, ServerUpdateLevelVisibility, ServerUpdatePing, ServerUse, ServerUTrace, ServerVerifyViewTarget, ServerViewNextPlayer, ServerViewPrevPlayer, ServerViewSelf, SetAllowMatureLanguage, SetAudioGroupVolume, SetCameraMode, SetCinematicMode, SetControllerTiltActive, SetControllerTiltDesiredIfAvailable, SetFOV, SetName, SetNetSpeed, SetOnlyUseControllerTiltInput, SetPause, SetRumbleScale, SetShowSubtitles, SetUseTiltForwardAndBack, SetViewTarget, SetViewTargetWithBlend, ShortClientAdjustPosition, ShowGameState, ShowPlayerState, SkipPositionUpdateForRM, SoakPause, SpawnCoverReplicator, SpawnDefaultHUD, SpawnPlayerCamera, SpeakTTS, Speech, StartAltFire, StartFire, StopAltFire, StopFire, Suicide, SwitchLevel, SwitchTeam, Talk, TeamMessage, TeamSay, TeamTalk, TellPeerToTravel, TellPeerToTravelToSession, ThrowWeapon, Timer, TriggerInteracted, UnPossess, UnregisterPlayerDataStores, UnregisterStandardPlayerDataStores, UpdatePing, UpdateRotation, UpdateStateFromAdjustment, UpdateURL, Use, UsingFirstPersonCamera, UTrace, VeryShortClientAdjustPosition, ViewAPlayer, ViewShake


Defaultproperties

defaultproperties
{
	InputClass=class'MobilePlayerInput'
}

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Creation time: ti 22-3-2011 19:56:52.682 - Created with UnCodeX