Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

GFxUI.GFxAction_SetCaptureKeys

Extends
SequenceAction
Modifiers
native ( UISequence )

Copyright : (c) 2006-2007 Scaleform Corp. All Rights Reserved. Portions of the integration code is from Epic Games as identified by Perforce annotations. Copyright 2010 Epic Games, Inc. All rights reserved. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- GFxUI.GFxAction_SetCaptureKeys

Variables Summary
GFxMoviePlayerMovie
GFxAction_SetCaptureKeys
array<name>CaptureKeys
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bHaveMovingInputConnector, bHaveMovingOutputConnector, bHaveMovingVarConnector, bLatentExecution, bPendingInputConnectorRecalc, bPendingOutputConnectorRecalc, bPendingVarConnectorRecalc, EventLinks, GamepadID, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
Inherited Functions from Engine.SequenceOp
Activated, ActivateNamedOutputLink, ActivateOutputLink, Deactivated, ForceActivateInput, ForceActivateOutput, GetBoolVars, GetController, GetInterpDataVars, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset, VersionUpdated


Variables Detail

Movie Source code

var GFxMoviePlayer Movie;

GFxAction_SetCaptureKeys

CaptureKeys Source code

var(GFxAction_SetCaptureKeys) array<name> CaptureKeys;


Defaultproperties

defaultproperties
{
	ObjName="Set Gfx Captured Keys"
	ObjCategory="GFx UI"
	
	VariableLinks.Empty
	VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Movie Player",bWriteable=false)

	InputLinks(0)=(LinkDesc="Activate")
	InputLinks(1)=(LinkDesc="DeActivate")
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:50.196 - Created with UnCodeX