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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Visualizes the movement of players through the map as a series of lines
Core.Object | +-- UnrealEd.GameStatsVisitorImpl | +-- UnrealEd.GameStatsVisualizer | +-- UnrealEd.PlayerMovementVisualizer
Variables Summary | |
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array<PlayerMovementStatDrawingProperties> | DrawingProperties |
array<PlayerMovement> | Players |
Inherited Variables from UnrealEd.GameStatsVisualizer |
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FriendlyName, OptionsDialog, OptionsDialogName, Parent, SupportedEvents |
Structures Summary | ||
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MovementSegment Positions | ||
PlayerMovement PlayerIndex, PlayerName, Segments, StatSprite, TempPositions | ||
PlayerMovementStatDrawingProperties PawnClassName, SpriteName, StatSprite | ||
PosEntry Time, Position, Rotation |
Variables Detail |
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Metadata to help draw the statistics
All data to be drawn by this visualizer
Structures Detail |
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String of player positions defining a contiguous movement in game
var int PlayerIndex;};
var string PlayerName;
var array<MovementSegment> Segments;
var Texture2D StatSprite;
var array<PosEntry> TempPositions;
A given player's movement throughout the entire data set
var string PawnClassName;};
var string SpriteName;
var Texture2D StatSprite;
Array of drawing properties per stat type setup in .ini
Atomic position/rotation entry at a given time
Defaultproperties |
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defaultproperties
{
FriendlyName="Player Movement Visualizer"
} |
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