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/** * Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. */ class SeqCond_IsSameTeam extends SequenceCondition native(Sequence); cpptext { virtual void Activated(); } defaultproperties { ObjName="Same Team" OutputLinks(0)=(LinkDesc="True") OutputLinks(1)=(LinkDesc="False") VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Players") } |
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