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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Keypoint | +-- Engine.AmbientSound | +-- Engine.AmbientSoundSimple
AmbientSoundNonLoop, AmbientSoundSimpleToggleable
Variables Summary | |
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SoundCue | SoundCueInstance |
SoundNodeAmbient | SoundNodeInstance |
AmbientSoundSimple | |
SoundNodeAmbient | AmbientProperties |
Inherited Variables from Engine.AmbientSound |
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AudioComponent, bAutoPlay, bIsPlaying |
Inherited Variables from Engine.Keypoint |
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SpriteComp |
Variables Detail |
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Dummy sound cue property to force instantiation of subobject.
Dummy sound node property to force instantiation of subobject.
Mirrored property for easier editability, set in Spawned.
Defaultproperties |
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defaultproperties { Begin Object NAME=Sprite Sprite=Texture2D'EditorResources.AmbientSoundIcons.S_Ambient_Sound_Simple' Scale=0.25 End Object Begin Object Name=DrawSoundRadius0 SphereColor=(R=0,G=102,B=255) End Object Begin Object Class=SoundNodeAmbient Name=SoundNodeAmbient0 End Object SoundNodeInstance=SoundNodeAmbient0 Begin Object Class=SoundCue Name=SoundCue0 SoundClass=Ambient End Object SoundCueInstance=SoundCue0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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