Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.LevelStreamingVolume

Extends
Volume
Modifiers
native hidecategories ( Advanced , Attachment , Collision , Volume ) placeable

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Used to affect level streaming in the game and level visibility in the editor.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.LevelStreamingVolume

Variables Summary
EStreamingVolumeUsageUsage
LevelStreamingVolume
boolbDisabled
boolbEditorPreVisOnly
boolbTestDistanceToVolume
array<LevelStreaming>StreamingLevels
EStreamingVolumeUsageStreamingUsage
floatTestVolumeDistance
Inherited Variables from Engine.Volume
AssociatedActor, bForcePawnWalk, bProcessAllActors
Inherited Variables from Engine.Brush
bColored, bPlaceableFromClassBrowser, Brush, BrushColor, BrushComponent, bSolidWhenSelected, CsgOper, PolyFlags, SavedSelections

Enumerations Summary
EStreamingVolumeUsage
SVB_Loading, SVB_LoadingAndVisibility, SVB_VisibilityBlockingOnLoad, SVB_BlockingOnLoad, SVB_LoadingNotVisible
Inherited Enumerations from Engine.Brush
ECsgOper

Structures Summary
CheckpointRecord
bDisabled
Inherited Structures from Engine.Brush
GeomSelection

Functions Summary
function ApplyCheckpointRecord (const out CheckpointRecord Record))
function CreateCheckpointRecord (out CheckpointRecord Record))
function OnToggle (SeqAct_Toggle action))
Inherited Functions from Engine.Volume
BeginState, CollisionChanged, DisplayDebug, Encompasses, EncompassesPoint, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch


Variables Detail

Usage Source code

var deprecated EStreamingVolumeUsage Usage;

LevelStreamingVolume

bDisabled Source code

var(LevelStreamingVolume) bool bDisabled;
If TRUE, this streaming volume is ignored by the streaming volume code. Used to either disable a level streaming volume without disassociating it from the level, or to toggle the control of a level's streaming between Kismet and volume streaming.

bEditorPreVisOnly Source code

var(LevelStreamingVolume) bool bEditorPreVisOnly;
If TRUE, this streaming volume should only be used for editor streaming level previs.

bTestDistanceToVolume Source code

var(LevelStreamingVolume) bool bTestDistanceToVolume;
If TRUE, level will stream when closer than TestVolumeDistance to the volume.

StreamingLevels Source code

var(LevelStreamingVolume) noimport const editconst array<LevelStreaming> StreamingLevels;
Levels affected by this level streaming volume.

StreamingUsage Source code

var(LevelStreamingVolume) EStreamingVolumeUsage StreamingUsage;
Determines what this volume is used for, e.g. whether to control loading, loading and visibility or just visibilty (blocking on load)

TestVolumeDistance Source code

var(LevelStreamingVolume) float TestVolumeDistance;
If bTestDistanceToVolume is TRUE, level will stream in if closer than this to volume.


Enumerations Detail

EStreamingVolumeUsage Source code

enum EStreamingVolumeUsage
{
SVB_Loading, SVB_LoadingAndVisibility, SVB_VisibilityBlockingOnLoad, SVB_BlockingOnLoad, SVB_LoadingNotVisible
};
Enum for different usage cases of level streaming volumes.


Structures Detail

CheckpointRecord Source code

struct CheckpointRecord
{
var bool bDisabled;
};



Functions Detail

ApplyCheckpointRecord Source code

function ApplyCheckpointRecord ( const out CheckpointRecord Record) )

CreateCheckpointRecord Source code

function CreateCheckpointRecord ( out CheckpointRecord Record) )

OnToggle Source code

simulated function OnToggle ( SeqAct_Toggle action) )
Kismet support for toggling bDisabled.


Defaultproperties

defaultproperties
{
	Begin Object Name=BrushComponent0
		CollideActors=False
		BlockActors=False
		BlockZeroExtent=False
		BlockNonZeroExtent=False
		BlockRigidBody=False
	End Object

	bColored=true
	
	BrushColor=(R=255,G=165,B=0,A=255)

	bCollideActors=False
	bBlockActors=False
	bProjTarget=False
	SupportedEvents.Empty
	SupportedEvents(0)=class'SeqEvent_Touch'
	
	bForceAllowKismetModification=true
	StreamingUsage=SVB_LoadingAndVisibility
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:51.662 - Created with UnCodeX