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ParticleModuleUberLTISIVCL Uber-module replacing the following classes: LT - Lifetime IS - Initial Size IV - Initial Velocity CL - Color over Life Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleUberBase | +-- Engine.ParticleModuleUberLTISIVCL
Variables Summary | |
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Color | |
rawdistributionfloat | AlphaOverLife |
rawdistributionvector | ColorOverLife |
Lifetime | |
rawdistributionfloat | Lifetime |
Size | |
rawdistributionvector | StartSize |
Velocity | |
rawdistributionvector | StartVelocity |
rawdistributionfloat | StartVelocityRadial |
Inherited Variables from Engine.ParticleModuleUberBase |
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RequiredModules |
Enumerations Summary |
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Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair, ParticleRandomSeedInfo |
Variables Detail |
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AlphaOverLife - Gives the alpha to apply to the particles
ColorOverLife - Gives the color to apply to the particles
Lifetime - Gives the lifetime of the particles
Size - Gives the size of the particles
StartVelociy - Gives the start velocity of the particles
StartRadialVelociy - Gives the start radial velocity of the particles
Defaultproperties |
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defaultproperties { bSpawnModule=true bUpdateModule=true Begin Object Class=DistributionFloatUniform Name=DistributionLifetime Min=1 Max=1 End Object Lifetime=(Distribution=DistributionLifetime) Begin Object Class=DistributionVectorUniform Name=DistributionStartSize Min=(X=1,Y=1,Z=1) Max=(X=1,Y=1,Z=1) End Object StartSize=(Distribution=DistributionStartSize) Begin Object Class=DistributionVectorUniform Name=DistributionStartVelocity Min=(X=0,Y=0,Z=0) Max=(X=0,Y=0,Z=10) End Object StartVelocity=(Distribution=DistributionStartVelocity) Begin Object Class=DistributionFloatUniform Name=DistributionStartVelocityRadial End Object StartVelocityRadial=(Distribution=DistributionStartVelocityRadial) Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorOverLife End Object ColorOverLife=(Distribution=DistributionColorOverLife) Begin Object Class=DistributionFloatConstant Name=DistributionAlphaOverLife Constant=255.9f; End Object AlphaOverLife=(Distribution=DistributionAlphaOverLife) RequiredModules(0)=ParticleModuleLifetime RequiredModules(1)=ParticleModuleSize RequiredModules(2)=ParticleModuleVelocity RequiredModules(3)=ParticleModuleColorOverLife } |
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