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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.SeqAct_SetSequenceVariable | +-- Engine.SeqAct_SetBool
Variables Summary | |
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SeqAct_SetBool | |
bool | DefaultValue |
Inherited Variables from Engine.SequenceAction |
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bCallHandler, HandlerName, Targets |
Variables Detail |
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Defaultproperties |
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defaultproperties { ObjName="Bool" VariableLinks.Empty VariableLinks(0)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Value",MinVars=0) VariableLinks(1)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Target",bWriteable=true) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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