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Engine.SeqAct_SetCameraTarget

Extends
SequenceAction
Modifiers
native ( Sequence )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_SetCameraTarget

Variables Summary
ActorCameraTarget
SeqAct_SetCameraTarget
Camera.ViewTargetTransitionParamsTransitionParams
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bHaveMovingInputConnector, bHaveMovingOutputConnector, bHaveMovingVarConnector, bLatentExecution, bPendingInputConnectorRecalc, bPendingOutputConnectorRecalc, bPendingVarConnectorRecalc, EventLinks, GamepadID, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
eventint GetObjClassVersion ()))
Inherited Functions from Engine.SequenceOp
Activated, ActivateNamedOutputLink, ActivateOutputLink, Deactivated, ForceActivateInput, ForceActivateOutput, GetBoolVars, GetController, GetInterpDataVars, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset, VersionUpdated


Variables Detail

CameraTarget Source code

var transient Actor CameraTarget;
Internal. Holds a ref to the new desired camera target.

SeqAct_SetCameraTarget

TransitionParams Source code

var(SeqAct_SetCameraTarget) const Camera.ViewTargetTransitionParams TransitionParams;
Parameters that define how the camera will transition to the new target.


Functions Detail

GetObjClassVersion Source code

static event int GetObjClassVersion ( ) )
Return the version number for this class. Child classes should increment this method by calling Super then adding a individual class version to the result. When a class is first created, the number should be 0; each time one of the link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of Super.GetObjClassVersion() should be incremented by 1.
@return the version number for this specific class.


Defaultproperties

defaultproperties
{
	ObjName="Set Camera Target"
	ObjCategory="Camera"

	VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Cam Target")
}

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Creation time: ti 22-3-2011 19:56:56.334 - Created with UnCodeX