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GameFramework.SeqAct_MobileSaveLoadValue

Extends
SequenceAction
Modifiers
native

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- GameFramework.SeqAct_MobileSaveLoadValue

Variables Summary
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bHaveMovingInputConnector, bHaveMovingOutputConnector, bHaveMovingVarConnector, bLatentExecution, bPendingInputConnectorRecalc, bPendingOutputConnectorRecalc, bPendingVarConnectorRecalc, EventLinks, GamepadID, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
eventint GetObjClassVersion ()))
Inherited Functions from Engine.SequenceOp
Activated, ActivateNamedOutputLink, ActivateOutputLink, Deactivated, ForceActivateInput, ForceActivateOutput, GetBoolVars, GetController, GetInterpDataVars, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset, VersionUpdated


Functions Detail

GetObjClassVersion Source code

static event int GetObjClassVersion ( ) )
Return the version number for this class. Child classes should increment this method by calling Super then adding a individual class version to the result. When a class is first created, the number should be 0; each time one of the link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of Super.GetObjClassVersion() should be incremented by 1.
@return the version number for this specific class.


Defaultproperties

defaultproperties
{
	ObjName="Save/Load Values"
	ObjCategory="Mobile"

	InputLinks(0)=(LinkDesc="Save")
	InputLinks(1)=(LinkDesc="Load")
	OutputLinks(0)=(LinkDesc="Saved")
	OutputLinks(1)=(LinkDesc="Loaded")
	VariableLinks.Empty
	VariableLinks(0)=(ExpectedType=class'SeqVar_Int',LinkDesc="Int Vars")
	VariableLinks(1)=(ExpectedType=class'SeqVar_Float',LinkDesc="Float Vars")
	VariableLinks(2)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Bool Vars")
	VariableLinks(3)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Vector Vars")
}

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Creation time: ti 22-3-2011 19:56:56.224 - Created with UnCodeX