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Extends the resource data provider to have a 'filter' accessor so we can decide whether or not to include the provider in a list of items. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.UIRoot | +-- Engine.UIDataProvider | +-- Engine.UIPropertyDataProvider | +-- Engine.UIResourceDataProvider | +-- UDKBase.UDKUIResourceDataProvider
UDKUIDataProvider_MapInfo, UDKUIDataProvider_MenuOption, UTUIResourceDataProvider
Variables Summary | |
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bool | bRemoveOn360 |
bool | bRemoveOnPC |
bool | bRemoveOnPS3 |
string | FriendlyName |
string | IniName |
UDKUIResourceDataProvider | |
bool | bSearchAllInis |
Inherited Variables from Engine.UIResourceDataProvider |
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bDataBindingPropertiesOnly, bSkipDuringEnumeration |
Inherited Variables from Engine.UIPropertyDataProvider |
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ComplexPropertyTypes |
Functions Summary | ||
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![]() | bool | IsFiltered () |
![]() | bool | ShouldBeFiltered ())) |
Inherited Functions from Engine.UIResourceDataProvider |
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InitializeProvider |
Inherited Functions from Engine.UIPropertyDataProvider |
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GetCustomPropertyValue |
Variables Detail |
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Options to remove certain menu items on a per platform basis.
Friendly name for menus.
the .ini file that this instance was created from, if not the class default .ini (for bSearchAllInis classes)
whether to search all .inis for valid resource provider instances instead of just the our specified config file this is used for lists that need to support additions via extra files, i.e. mods
Functions Detail |
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@return Returns whether or not this provider should be filtered, by default it checks the platform flags and calls event ShouldBeFiltered.
Script interface for determining whether or not this provider should be filtered
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