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UTGame.UTActorFactoryUTKActor

Extends
ActorFactoryRigidBody

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ActorFactory
   |   
   +-- Engine.ActorFactoryDynamicSM
      |   
      +-- Engine.ActorFactoryRigidBody
         |   
         +-- UTGame.UTActorFactoryUTKActor

Variables Summary
Inherited Variables from Engine.ActorFactoryRigidBody
AdditionalVelocity, bDamageAppliesImpulse, bEnableStayUprightSpring, bLocalSpaceInitialVelocity, bStartAwake, InitialAngularVelocity, InitialVelocity, RBChannel, StayUprightMaxTorque, StayUprightTorqueFactor
Inherited Variables from Engine.ActorFactoryDynamicSM
bBlockRigidBody, bCastDynamicShadow, bNoEncroachCheck, bNotifyRigidBodyCollision, bUseCompartment, CollisionType, DrawScale3D, StaticMesh


Defaultproperties

defaultproperties
{
	MenuName="Add UT Rigid Body"
	NewActorClass=class'UTGame.UTKActor'
}

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Creation time: ti 22-3-2011 19:56:59.054 - Created with UnCodeX