Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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volume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Brush | +-- Engine.Volume | +-- UTGame.UTAreaNamingVolume
Variables Summary |
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Inherited Variables from Engine.Volume |
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AssociatedActor, bForcePawnWalk, bProcessAllActors |
Inherited Variables from Engine.Brush |
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bColored, bPlaceableFromClassBrowser, Brush, BrushColor, BrushComponent, bSolidWhenSelected, CsgOper, PolyFlags, SavedSelections |
Enumerations Summary |
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Inherited Enumerations from Engine.Brush |
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ECsgOper |
Structures Summary |
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Inherited Structures from Engine.Brush |
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GeomSelection |
Functions Summary |
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Inherited Functions from Engine.Volume |
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BeginState, CollisionChanged, DisplayDebug, Encompasses, EncompassesPoint, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |