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UTDmgType_Rocket Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.DamageType | +-- UTGame.UTDamageType | +-- UTGame.UTDmgType_Burning | +-- UTGame.UTDmgType_Rocket
UTDmgType_Grenade, UTDmgType_SeekingRocket
Variables Summary |
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Functions Summary | ||
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![]() | SpawnHitEffect (Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation)) |
Inherited Functions from UTGame.UTDmgType_Burning |
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GetHitEffectDuration, SpawnHitEffect |
Functions Detail |
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SpawnHitEffect() Possibly spawn a custom hit effect
Defaultproperties |
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defaultproperties { KillStatsName=KILLS_ROCKETLAUNCHER DeathStatsName=DEATHS_ROCKETLAUNCHER SuicideStatsName=SUICIDES_ROCKETLAUNCHER RewardCount=15 RewardEvent=REWARD_ROCKETSCIENTIST RewardAnnouncementSwitch=2 DamageWeaponClass=class'UTWeap_RocketLauncher' DamageWeaponFireMode=0 KDamageImpulse=1000 KDeathUpKick=200 VehicleMomentumScaling=4.0 VehicleDamageScaling=0.8 NodeDamageScaling=1.1 bThrowRagdoll=true GibPerterbation=0.15 AlwaysGibDamageThreshold=99 CustomTauntIndex=7 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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