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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- UTGame.UTGib | +-- UTGame.UTGib_Robot | +-- UTGame.UTGib_RobotChunk
Variables Summary |
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Inherited Variables from UTGame.UTGib_Robot |
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CustomGibSocketName |
Structures Summary |
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Inherited Structures from UTGame.UTGib |
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StaticMeshDatum |
Functions Summary |
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Inherited Functions from UTGame.UTGib_Robot |
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DoCustomGibEffects |
Inherited Functions from UTGame.UTGib |
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BecomeViewTarget, CalcCamera, ChooseGib, DisplayDebug, DoCustomGibEffects, HitWall, Landed, LeaveADecal, PreBeginPlay, RigidBodyCollision, SetGibStaticMesh, SetTexturesToBeResident, Timer, TurnOnCollision |
Defaultproperties |
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defaultproperties { GibMeshesData[0]=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Gib_Corrupt_Part07',TheSkelMesh=None,ThePhysAsset=None,DrawScale=2.0) GibMeshesData[1]=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Gib_Corrupt_Part13',TheSkelMesh=None,ThePhysAsset=None,DrawScale=2.0) GibMeshesData[2]=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Gib_Corrupt_Part10',TheSkelMesh=None,ThePhysAsset=None,DrawScale=2.0) } |
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