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UTGame.UTMutator_WeaponsRespawn

Extends
UTMutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- UTGame.UTMutator
            |   
            +-- UTGame.UTMutator_WeaponsRespawn

Variables Summary
Inherited Variables from Engine.Mutator
bUserAdded, GroupNames, NextMutator

Functions Summary
function InitMutator (string Options, out string ErrorMessage))
Inherited Functions from UTGame.UTMutator
GetNextUTMutator, MutatorIsAllowed, ProcessSpeechRecognition, ReplaceWith
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanLeaveVehicle, CheckEndGame, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, FindPlayerStart, GetSeamlessTravelActorList, HandleRestartGame, InitMutator, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorIsAllowed, NetDamage, NotifyLogin, NotifyLogout, OverridePickupQuery, PreBeginPlay, PreventDeath, ScoreKill, ScoreObjective


Functions Detail

InitMutator Source code

function InitMutator ( string Options, out string ErrorMessage) )


Defaultproperties

defaultproperties
{
	GroupNames[0]="WEAPONRESPAWN"
}

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Creation time: ti 22-3-2011 19:57:00.486 - Created with UnCodeX