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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.DroppedPickup | +-- UTGame.UTDroppedPickup | +-- UTGame.UTRotatingDroppedPickup
Variables Summary | |
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UTRotatingDroppedPickup | |
float | YawRotationRate |
Inherited Variables from UTGame.UTDroppedPickup |
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bPickupable, MyLightEnvironment, PickupMesh, PickupParticles, StartScale |
Inherited Variables from Engine.DroppedPickup |
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bFadeOut, Inventory, InventoryClass, PickupCache |
Functions Summary | ||
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![]() | Tick (float DeltaTime)) |
Inherited Functions from UTGame.UTDroppedPickup |
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BeginState, Landed, PreBeginPlay, SetPickupMesh, SetPickupParticles, Tick, ValidTouch |
Inherited Functions from Engine.DroppedPickup |
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AddToNavigation, BeginState, CheckTouching, Destroyed, DetourWeight, EncroachedBy, EndState, GiveTo, Landed, PickedUpBy, RecheckValidTouch, RemoveFromNavigation, ReplicatedEvent, Reset, SetPickupMesh, SetPickupParticles, Timer, Touch, ValidTouch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
YawRotationRate=32768
} |
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