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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.DynamicSMActor | +-- Engine.KActor | +-- UTGame.UTSD_SpawnedKActor
Variables Summary |
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Functions Summary |
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Inherited Functions from Engine.KActor |
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ApplyImpulse, Destroyed, FellOutOfWorld, GetKActorPhysMaterial, OnTeleport, OnToggle, PostBeginPlay, ReplicatedEvent, Reset, ResolveRBState, SetPhysicalCollisionProperties, SpawnedByKismet, TakeDamage, TakeRadiusDamage |
Inherited Functions from Engine.DynamicSMActor |
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Attach, CanBasePawn, Detach, OnSetMaterial, OnSetMesh, PostBeginPlay, ReplicatedEvent, SetLightEnvironmentToNotBeDynamic, SetStaticMesh |
Defaultproperties |
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defaultproperties
{
RemoteRole=ROLE_None
bNoDelete=FALSE
} |
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