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UTGame.UTSD_SpawnedKActor

Extends
KActor
Modifiers
notplaceable

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DynamicSMActor
      |   
      +-- Engine.KActor
         |   
         +-- UTGame.UTSD_SpawnedKActor

Variables Summary
Inherited Variables from Engine.KActor
AngErrorAccumulator, bCurrentSlide, bDamageAppliesImpulse, bDisableClientSidePawnInteractions, bEnableStayUprightSpring, bLimitMaxPhysicsVelocity, bNeedsRBStateReplication, bSlideActive, bWakeOnLevelStart, ImpactEffectComponent, ImpactEffectInfo, ImpactSoundComponent, ImpactSoundComponent2, InitialLocation, InitialRotation, LastImpactTime, LastSlideTime, MaxPhysicsVelocity, RBState, ReplicatedDrawScale3D, SlideEffectComponent, SlideEffectInfo, SlideSoundComponent, StayUprightMaxTorque, StayUprightTorqueFactor
Inherited Variables from Engine.DynamicSMActor
bForceStaticDecals, bPawnCanBaseOn, bSafeBaseIfAsleep, LightEnvironment, ReplicatedMaterial0, ReplicatedMaterial1, ReplicatedMesh, ReplicatedMeshRotation, ReplicatedMeshScale3D, ReplicatedMeshTranslation, StaticMeshComponent

Functions Summary
Inherited Functions from Engine.KActor
ApplyImpulse, Destroyed, FellOutOfWorld, GetKActorPhysMaterial, OnTeleport, OnToggle, PostBeginPlay, ReplicatedEvent, Reset, ResolveRBState, SetPhysicalCollisionProperties, SpawnedByKismet, TakeDamage, TakeRadiusDamage
Inherited Functions from Engine.DynamicSMActor
Attach, CanBasePawn, Detach, OnSetMaterial, OnSetMesh, PostBeginPlay, ReplicatedEvent, SetLightEnvironmentToNotBeDynamic, SetStaticMesh


Defaultproperties

defaultproperties
{
	RemoteRole=ROLE_None
	bNoDelete=FALSE
}

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Creation time: ti 22-3-2011 19:57:00.916 - Created with UnCodeX