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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceCondition | +-- UTGame.UTSeqCond_IsCarryingFlag
Variables Summary | |
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Actor | Target |
UTSeqCond_IsCarryingFlag | |
UTGameObjective | FlagBase |
Structures Summary |
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Inherited Structures from Engine.SequenceOp |
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SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink |
Functions Summary | ||
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![]() | Activated ())) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { ObjName="Is Carrying Flag" OutputLinks(0)=(LinkDesc="Has Flag") OutputLinks(1)=(LinkDesc="No Flag") VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Target",PropertyName=Target,MinVars=1,MaxVars=1) VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Flag Base (Optional)",PropertyName=FlagBase,MinVars=1,MaxVars=1) } |
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