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UTGame.UTSeqCond_IsCarryingFlag

Extends
SequenceCondition

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceCondition
         |   
         +-- UTGame.UTSeqCond_IsCarryingFlag

Variables Summary
ActorTarget
UTSeqCond_IsCarryingFlag
UTGameObjectiveFlagBase
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bHaveMovingInputConnector, bHaveMovingOutputConnector, bHaveMovingVarConnector, bLatentExecution, bPendingInputConnectorRecalc, bPendingOutputConnectorRecalc, bPendingVarConnectorRecalc, EventLinks, GamepadID, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceOp
Activated, ActivateNamedOutputLink, ActivateOutputLink, Deactivated, ForceActivateInput, ForceActivateOutput, GetBoolVars, GetController, GetInterpDataVars, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset, VersionUpdated


Variables Detail

Target Source code

var Actor Target;

UTSeqCond_IsCarryingFlag

FlagBase Source code

var(UTSeqCond_IsCarryingFlag) UTGameObjective FlagBase;


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
	ObjName="Is Carrying Flag"
	OutputLinks(0)=(LinkDesc="Has Flag")
	OutputLinks(1)=(LinkDesc="No Flag")

	VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Target",PropertyName=Target,MinVars=1,MaxVars=1)
	VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Flag Base (Optional)",PropertyName=FlagBase,MinVars=1,MaxVars=1)
}

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Creation time: ti 22-3-2011 19:57:01.056 - Created with UnCodeX