Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGameContent.UTCTFMessage

Extends
UTCarriedObjectMessage

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.LocalMessage
   |   
   +-- UTGame.UTLocalMessage
      |   
      +-- UTGame.UTCarriedObjectMessage
         |   
         +-- UTGameContent.UTCTFMessage

Variables Summary
Inherited Variables from UTGame.UTCarriedObjectMessage
CaptureBlue, CaptureRed, DroppedBlue, DroppedRed, DroppedSounds[2], HasBlue, HasRed, KilledBlue, KilledRed, ReturnBlue, ReturnedBlue, ReturnedRed, ReturnRed, ReturnSounds[2], TakenSounds[2]
Inherited Variables from UTGame.UTLocalMessage
AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea

Functions Summary
functionbool ShouldBeRemoved (UTQueuedAnnouncement MyAnnouncement, class<UTLocalMessage> NewAnnouncementClass, int NewMessageIndex))
Inherited Functions from UTGame.UTCarriedObjectMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, ClientReceive, GetString, PartiallyDuplicates, ShouldBeRemoved, ShouldRemoveFlagAnnouncement
Inherited Functions from UTGame.UTLocalMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved


Functions Detail

ShouldBeRemoved Source code

static function bool ShouldBeRemoved ( UTQueuedAnnouncement MyAnnouncement, class<UTLocalMessage> NewAnnouncementClass, int NewMessageIndex) )
Kill pending flag messages when a score happens


Defaultproperties

defaultproperties
{
	ReturnSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedFlagReturned'
	ReturnSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueFlagReturned'
	DroppedSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedFlagDropped'
	DroppedSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueFlagDropped'
	TakenSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedFlagTaken'
	TakenSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueFlagTaken'

	bIsUnique=True
	FontSize=2
	MessageArea=1
	bBeep=false
	DrawColor=(R=0,G=160,B=255,A=255)
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:59.554 - Created with UnCodeX