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Engine.SeqAct_PlayMusicTrack

Extends
SequenceAction
Modifiers
native ( Sequence ) dependson ( MusicTrackDataStructures )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_PlayMusicTrack

Variables Summary
SeqAct_PlayMusicTrack
MusicTrackStructMusicTrack
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bHaveMovingInputConnector, bHaveMovingOutputConnector, bHaveMovingVarConnector, bLatentExecution, bPendingInputConnectorRecalc, bPendingOutputConnectorRecalc, bPendingVarConnectorRecalc, EventLinks, GamepadID, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
Inherited Functions from Engine.SequenceOp
Activated, ActivateNamedOutputLink, ActivateOutputLink, Deactivated, ForceActivateInput, ForceActivateOutput, GetBoolVars, GetController, GetInterpDataVars, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset, VersionUpdated


Variables Detail

SeqAct_PlayMusicTrack

MusicTrack Source code

var(SeqAct_PlayMusicTrack) MusicTrackStruct MusicTrack;


Defaultproperties

defaultproperties
{
	ObjName="Play Music Track"
	ObjCategory="Sound"

	VariableLinks.Empty
}

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Creation time: ti 22-3-2011 19:56:56.284 - Created with UnCodeX