Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.TerrainWeightMapTexture

Extends
Texture2D
Modifiers
native ( Terrain ) hidecategories ( Object )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Surface
   |   
   +-- Engine.Texture
      |   
      +-- Engine.Texture2D
         |   
         +-- Engine.TerrainWeightMapTexture

Variables Summary
TerrainParentTerrain
array<pointer>WeightedMaterials
Inherited Variables from Engine.Texture2D
AddressX, AddressY, bForceMiplevelsToBeResident, bGlobalForceMipLevelsToBeResident, bHasBeenLoadedFromPersistentArchive, bHasCancelationPending, bIsStreamable, CachedPVRTCMips, FirstResourceMemMip, ForceMipLevelsToBeResidentTimestamp, Format, Mips, MipTailBaseIdx, OriginalSizeX, OriginalSizeY, PendingMipChangeRequestStatus, RequestedMips, ResidentMips, ResourceMem, SizeX, SizeY, StreamableTexturesLink, StreamingIndex, SystemMemoryData, TextureFileCacheGuid, TextureFileCacheName, Timer
Inherited Variables from Engine.Texture
AdjustBrightness, AdjustBrightnessCurve, AdjustHue, AdjustRGBCurve, AdjustSaturation, AdjustVibrance, bAsyncResourceReleaseHasBeenStarted, bDitherMipMapAlpha, bForcePVRTC4, bIsSourceArtUncompressed, bNoTiling, bPreserveBorderA, bPreserveBorderB, bPreserveBorderG, bPreserveBorderR, bUseCinematicMipLevels, CachedCombinedLODBias, CompressionFullDynamicRange, CompressionNoAlpha, CompressionNoMipmaps, CompressionNone, CompressionSettings, DeferCompression, Filter, InternalFormatLODBias, LightingGuid, LODBias, LODGroup, MipGenSettings, NeverStream, NumCinematicMipLevels, Resource, RGBE, SourceArt, SourceFilePath, SourceFileTimestamp, SRGB, UnpackMax[4], UnpackMin[4]

Enumerations Summary
Inherited Enumerations from Engine.Texture
EPixelFormat, ETextureMipCount, TextureAddress, TextureCompressionSettings, TextureFilter, TextureGroup, TextureMipGenSettings

Structures Summary
TerrainWeightedMaterial
Inherited Structures from Engine.Texture2D
Texture2DMipMap, TextureLinkedListMirror
Inherited Structures from Engine.Texture
TextureGroupContainer

Functions Summary
Inherited Functions from Engine.Texture2D
Create, SetForceMipLevelsToBeResident


Variables Detail

ParentTerrain Source code

var const Terrain ParentTerrain;

WeightedMaterials Source code

var private native const array<pointer> WeightedMaterials;


Structures Detail

TerrainWeightedMaterial Source code

struct TerrainWeightedMaterial
{
};



Defaultproperties

defaultproperties
{
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:57.824 - Created with UnCodeX